SWYH crashes on start

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This topic contains 1 reply, has 1 voice, and was last updated by  Elektrokokke 3 weeks, 6 days ago.

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  • #12077 Reply

    Elektrokokke

    Hi!

    I find the concept of SWYH really interesting, also the fact that it’s open source. However, I cannot get it to even start. I am running Window 10 and get the following error log:

    Date: 02.03.2017 21:28:56 Uhr
    Message: Exception from HRESULT: 0x88890008
    Detail: System.Runtime.InteropServices.COMException (0x88890008): Exception from HRESULT: 0x88890008
    at System.Runtime.InteropServices.Marshal.ThrowExceptionForHRInternal(Int32 errorCode, IntPtr errorInfo)
    at NAudio.CoreAudioApi.WasapiCapture.InitializeCaptureDevice()
    at NAudio.CoreAudioApi.WasapiCapture.StartRecording()
    at SWYH.Audio.WasapiProvider..ctor()
    at SWYH.App.Application_Startup(Object sender, StartupEventArgs e)
    at System.Windows.Application.OnStartup(StartupEventArgs e)
    at System.Windows.Application.<.ctor>b__1_0(Object unused)
    at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
    at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
    at System.Windows.Threading.DispatcherOperation.InvokeImpl()
    at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state)
    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
    at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
    at System.Windows.Threading.DispatcherOperation.Invoke()
    at System.Windows.Threading.Dispatcher.ProcessQueue()
    at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
    at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
    at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
    at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
    at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
    at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
    at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
    at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
    at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
    at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
    at System.Windows.Application.RunDispatcher(Object ignore)
    at System.Windows.Application.RunInternal(Window window)
    at System.Windows.Application.Run(Window window)
    at SWYH.App.Main()
    ——————————

    I already tried to change sound settings to 16bit 48kHz Stereo, but that didn’t help. Also tried running as administrator and fiddled a bit with the settings. Before I try building from source and debugging, is there an easy fix for this problem?

    Can provide more details I you tell me what you need to know.

    Thanks a lot for your help!

    #12079 Reply

    Elektrokokke

    Sorry for the hassle, managed to fix it. The culprit was another program getting in the way, namely the Alienware Sound Center. Stopping that fixed the problem.

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